Considerations for an online cultural exchange product
1. Latency is still real — but now it’s a design lever, not an enemy
Because these are scheduled, intentional exchanges, you can design around latency more confidently.
Better-fit approaches
- Call-and-response across classes
- “You play → we respond” musical conversations
- Shared tempo grids where each class hears the other slightly delayed
- Layered composition (each class adds a layer)
- Conductor-teacher–led cues (“Class A plays now”)
Key shift
You’re not simulating a band — you’re facilitating a musical dialogue.
That framing helps teachers and kids intuitively accept delay.
2. Classroom-to-classroom UX (group-first, not individual-first)
You’re designing for two rooms full of kids, not two kids on laptops.
Consider
- One shared screen per classroom (projector / smartboard)
- One or a few audio inputs per class, not 25
- Whole-class interactions:
- Vote-based choices
- Section-based playing
- Teacher-triggered actions